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Aundea Clan Quests

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Vampire Aundae Clan guide

Exerted from Vampire Aundae Clan Guide by Orest, 10/08/02



   So you want to become a vampire and join Aundae clan then youve come to the right place. Here I'll explain some information about Aundae clan and their quests.



Part 1: Becoming a vampire of Aundae clan

   Aundae vampires are mages and sorcerers so this clan is recommended for mage

characters. Their main headquarters are in the Ashmelech tomb which is located

in Sheogorad region on the island (not so big and not small) south-west from

main Sheogorad island where Dagon Fel is situated or you can access this tomb

from Sanctus Shrine (swim south-east from Sanctus Shrine to the island past

main big island). There are also another Aundae location with nameless Aundae

vampires: Sarethi Ancestral Tomb (north-west from Dagon Fel), Dulo Ancestral

tomb (west from Uvirith's Grave and south a little), Serano Ancestral Tomb

(near Galom Daeus Dwemer ruins in the north Molag Amur region near lava, just

go north-east a little).

  Vampire bonuses:

    Strength +20

    Speed +20

    Willpower +20

    Sneak +30

    Hand to Hand +30

    Unarmed +30

    Mysticism +30

    Illusion +30

    Destruction +30

    Resyst paralysis: 100%

    Resist Common desease: 100%

    Resist Normal weapons: 50%

    Vampire Touch (absorb health 10 to 30 pts on touch) (available in spell

list). Advice: use it often.


  Vampire penalties:

    weakness to fire: 50%

    sun damage: 5 pts per second (so travel at night to avoid sun damage)

    communication penalties: all people in Morrowind will ignore or fight you.

Only other vampires, Mages Guild and House Telvanni will speak with you but you

cannot access their services.

    travel penalty: Forget about silt striders, boat and mages guild traveling.

Travel by foot. This penalty seriously influence game processing so I recommend

you to think about becoming a vampire and save game.

    resting penalty: You cannot restore your health points after resting. So

use Vampire Touch spell on enemies to restore some health.


   Interesting ability:

     disturbing dreams: After resting you can see some vampire dreams. This

dreams are repeated.


  Clan Aundae additional bonuses:

    Willpower +20

    Mysticism +20

    Destruction +20

    Short Blade +20


  Becoming a vampire:

    I don't recommend to become a vampire at the beginning of the game because

it will be difficult to train your skills and increase attributes because of

high bonuses. And there is a quest of curing vampirism. When vampirism will be

cured then you lose your bonuses.

    So you do not change your mind to become a vampire Aundae. So read below.

To become the vampire you must contact another vampire from some vampiric clan.

So go to the one of the Aundae locations (see above) and enter the location. If

you have a very strong common desease resistance then decrease this resistance

with spell Weakness to Common Desease. Then let the vampire fight you in melee

combat until you contact "porphyric hemophilia" common desease. Then run from

this location and don't cure this desease. Rest 72 hours with this desease and

you should see the dream about girl with blood tears. Congratulations, you are

a vampire. So don't forget about mark, recall, divine and almsivi intervention

spells. Propylon indexes for Dunmer strongholds will help a lot in travelling.

Remember: DON'T REST outside.



Part 2: Aundae quests

  So you are a vampire. Now go to the Ashmelech tomb and the vampires will not

fight you but you cannot use their services. Go and speak with Dhaunayne Aundae

the leader of the Aundae clan. She will give you the first quest.

   quest 1. She seeks the clues of her family offspring. Find what happened

with her son Vilandon. She gives you Aundae signet ring which belongs her

family and can be identified by others in Sadrith Mora .

     So travel a long pass to Sadrith Mora and go to the Mages guild in

Wolverine Hall. Speak with Tusamirul about family crest and he tells you about

Sinyaramen in Gateway Inn. Retrieve the potion from Tusamirul to deliver this

potion to Sinyaramen otherwise Sinyaramen will not speak with you. Go to the

Gateway Inn in Sadrith Mora, find and speak with Sinyaramen about family crest.

It seems that Vilandon was a vampire hunter after his mother became a vampire.

He was killed by vampire Kjeld hundred years ago. Now return to Dhaunayne

Aundae and tell her this story. Receive the second quest.


   Quest 2.

 Dhaunayne Aundae wants you to find and kill Kjeld. Kjeld belongs to

clan Quarra.

      Go to the Drucashti Dwemer ruins the main Quarra clan headquarters

(south-west from Urshilaku camp near Bthungthumz Dwemer ruins). Kjed is a smith

of Quarra clan. Kill Kjed and I recommend you to kill other vampires in this

location. Now return to Dhaunayne Aundae. Now you are a full member of Aundae

clan and can use their services.


   Quest 3.

 Speak with Dhaunayne about other work and she tells you about some

vampire hunter who is somewhere near Ald-ruhn. You must kill him in daylight in

order to provide an example to other vampire hunters.

      Now go to the Ald-ruhn and enter Mages Guild. Speak with mages about

vampire hunter. They tell you that his name is Ano Vando. Then rest until

daylight and prepare for good battle. Exit the Mages Guild and fight Ano Vando

who awaits you near Mages Guild. Remember that you must kill him in daylight or

you'll fail the quest. The vampire hunter is very tough and has a very powerful

fire damage mace and shield. I recommend you to kill him because he has the

best shield (Darksun Shield) in the game and one of the best maces (Light of

the Day) in the game. If you can't kill him in daylight then try to fight him

at night. Of course, you fail the quest but can take his cool stuff.  If you

kill him than take his stuff and return to Dhaunayne Aundae. She rewards you

with Aundae amulet which alows you to return to Aundae headquarters anytime (if

you want to return to Aundae just equip this amulet and choose Yes option to

return to the clan). This amulet don't work if you are a human.

      Ano Vando vampire hunter stuff:

        lets see the vampire hunter's stuff


       Light of the Day (mace)


          chop: 5-30

          slash: 5-30

          thrust: 1-2

         charge: 500

         cast when strikes:

          fire damage 4 to 20

          shield 20 pts for 5 sec

          resist magicka 30% for 5 sec

          drain magicka 100 pts


       Darksun shield (my favourite shield)

         Armor rating: 12

          constant effect

           drain magicka 100 pts on self (this effect works once when you equip

the shield so you will not suffer magicka penalty)

           reflect 20% on self

           restore fatigue 10 pts on self (this works every second so you will

always fight with full fatigue)

           night eye 10 pts on self


       But as vampire you can't equip this stuff (or you'll be soon dead )  so

firstly you need to complete Molag Bal's quest in Bal Ur to cure yourself from



  Quest 4:

 when you completed previous quests then Dhaunayne Aundae will tell

you that she has no quests for you but if you kill a great number of vampires

from other clans than she rewards you.

    You need to find the vampires from other clans and kill them.

   Quarra clan:

     Drucashti Dwemer ruins ( headquarters) south-west from Urshilaku camp

   Berne clan:

     Galom Daeus Dwemer ruins (headquarters) west from Uvirith's grave near



    There are some other tombs with nameless vampires.


     If you kill enough vampires then Dhaunayne Aundae will let you to use clan

cattle but don't kill cattle.


Part 3 Vampire References

   There are also some side quests for vampires but I found only few. If you

ask people in Tel Mora about latest rumors then they tell you about some

vampire in the Drethan ancestral tomb near Ald Daedroth. This tomb is located

on the island east of Dunmer stronghold Rotheran in the Sheogorad region. In

this tomb you'll find a vampire Marara. She wants to die in battle with another

vampire. Speak with her then kill her and search her body for extremely useful

Marara's ring (constant effect: reflect 20%, acrobatics +20, resist normal

weapons 40%).

   I've also heard from people about some ancient vampire who is imprisoned by

Azura somewhere to the north but I couldn't find this location. I've told that

this vampire has some quests for you too.

   You can also kill some unknown vampires in the tomb (I don't remember the

name) near Gnisis.

   There is also a vampire Calvario in the Nerano Ancestral Tomb (west from Tel

Vos). If you didn't kill him in the main quest that you can talk with him or

kill him.

   If you want to become a mortal again than go to the Bal Fel Shrine (north

from Suran) and speak with Molag Bal statue to accept the quests. Complete the

quest and return to Molag Bal to cure from vampirism and continue your main

quest or other faction quests.




 1) Q (Greg) :

If my Attributes (like Strength/Willpower/Speed) shoots up over

100 by becoming a Vampire, am I still allowed to increase my skills

(major/minor/misc) up to 100 AND still be able to level up?


During some of my experiments as a vampire I'll discover the next: You

have some attributes (STRENGTH,WILLPOWER or others) or skills that are below

100 (before becoming a vampire) and then when you become a vampire some of your

atrributes or skills are >=100. If some of your skills are below 100 after

vampirism then you can raise them and level up with them (major/minor) but you

cannot raise your >=100 attributes when accepting new level. For example when

you increase some attribute or skill with some ring or other item then you can

see that the value of your attrubute or skill has white color on the screen. It

seems that your value is temporary and can be restores to the normal value when

you unequip your item. After becoming the vampire your attributes and skills

are not colored in white or red color so it seems that this is your new

nontemporary values and the game rules now work with your new attributes and

skills. And so when some of your maj/min skills are >=100 then you can not

increase them and as a result level up with them. Misc. skills >=100 you cannot

increase too. When I've played as a vampire my Willpower was 117 and

Destruction 113. Other attributes and skills were below 100. I couldn't

increase only Willpower and Destruction until curing vampirism. Other skills

and attributes were increasable.


2) Q (Kurth) :

If my attribute is above 100 and is drained by some enemy to the

value below 100 can I restore this attribute to its normal value (above 100).


Yes, you can restore the previous value above 100 with some restore

potion or spell.


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