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Fighters Guild Quests
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Exerted from Morrowind Walkthrough written
by Steve Miller 12/17/02
Go to Balmora via the Silt Strider, go down the ramp and go west, turn
north after the Lucky Lockup. The Fighters Guild is the Last building on
the right. Enter and go up stairs and speak with Eydis Fire-Eye who is
the Guild steward, and ask about joining the Fighters Guild. Once you
have joined, you can ask for your first set of orders.
Note: the areas that say you should be promoted in rank are assuming you
meet the skill requirements for the promotion.
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The Rats
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For your first set of orders you will get to play exterminator. You are
asked to get rid of the rats that have infested Drarayne Thelas' house.
Her house is along the river on the east side. Go there and speak with
Drarayne about the rats. She will tell you that the rats have taken over
the storeroom upstairs and she will give you a key. Before you go
upstairs to kill the rats, there is a rat behind a closed door in this
room, kill it, then go upstairs and kill all of the remaining rats. Go
back downstairs and speak with Drarayns about the "cave rats", she will
give you 100 gold.
Return to the Fighters Guild and speak with Fire-Eye about the rats. Ask
about advancement to be pronounced Fighters Guild Apprentice. Now ask for
your next orders.
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Egg Poachers
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Fire-Eye wants you to go to the Shulk Egg Mine and Kill Sevilo Othan and
Daynila Valas, a couple of people that have been charged as being egg
poachers.
Shulk Egg Mine is southwest of Balmora, on the west bank of the river.
Leave Balmora and follow the river south, when you see the suspension
bridge crossing the river, turn west and you will find the mine.
Enter the mine and follow the cave all the way, until you find the door
to the "Queens Lair" Enter the door and go west following the cave.
Somewhere along the line, Sevilo and Daynila will attack you, kill them
and return to the Fighters Guild to speak with Fire-Eye.
Speak with Fire-Eye about the poachers to receive 100 gold and four
potions of restore fatigue. Ask about advancement to be pronounced
Fighters Guild Journeyman. Get your next set of orders.
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Trouble at Caldera Mine
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Four Telvanni agents are causing trouble
in the Caldera Mines. They are
Alynu Aralen, Sathasu Nerothren, Fothyna
Herothran, and Alveleg. Kill them
and return.
To get to the mine, exit the Fighters Guild,
go south one door and enter
the mages guild. Go downstairs and speak
with Masalinie Merian the mage
guide to travel to Caldera. You will be
transported to the Caldera Mages
Guild. Leave the town from the northwest
gate and follow the path until
you come to the signpost (near the naked
guy). At the signpost take the
southern path, then at the next split,
take the southeast path. Before
you get to the bridge to the Caldera Mining
Post, turn to face northwest
and you should see a cave entrance with
someone standing guard. Talk to
the person standing guard (Alveleg) about
the Telvanni agents, once you
do, he will attack you, Kill him and enter
the cave "Ashanammu". Follow
the cave until you come to three people
standing around, these are the
remaining agents. Speak with on about the
Telvanni Agents to get them to
attack, then kill them all.
Return to the Fighters Guild and speak
with Fire-Eye about the agents
and you will get 400 gold for your troubles.
Ask about your next orders.
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The Code Book
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Fire-Eye wants you to retrieve a code book
from Sottilde at the SouthWall
Cornerclub. The cornerclub is in the southeast
corner of town on the east
side of the river. Go there and enter the
club. Speak with Sottilde about the
codebook, and if you have a good enough
rep with her, she will hand the book
over, use persuasion if needed.
Note: If you belong to both the Thieves
Guild and the Fighters Guild at the
same time when you attempt this mission,
Sottilde will not give you the book
at all. In this case you must taunt her
until she attacks you, then kill her
and take the book. When you do this you
will be booted from the Thieves
Guild. To rejoin the Thieves Guild you
must pay 1000 gold.
Note: Reader Bojangles sent in a tip for
when you are in both guilds. After a
few days of playing, I arrived at the last
leg of the Thieves' Guild quests,
with Gentleman Jim Stacey in Vivec. He
starts asking you to bribe the heads
of the Fighter's Guild so they can protect
the Thieves' Guild. One of the
people you bribe is Fire-Eye, the head
of the Balmora Fighter's Guild. After
you bribe her with a certain sacred relic,
she pledges to aid the Thieves'
Guild -- thus she doesn't request you to
do any jobs against the Thieves'
Guild, and omits the quest for the codebook.
Then you can ask her for the
next job, because she called the one for
the codebook a success even though
you didn't finish it! This is a great solution
to the quest if the Fighter's
Guild isn't really your "thing" and you
want to get stronger before you do
the higher Fighter's Guild quests, because
the Thieves' Guild quests are
not
real combat related.
Return to Fire-Eye and speak about the
codebook, give her the code book and
you will receive 50 gold. Ask about advancement
to be proclaimed Fighters
Guild Swordsman. Get your next orders.
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Debt Money
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Your next mission is to get 200 gold in
debt money from Helviane Desele in
Suran. Once you bring back the money, Fire-Eye
will split the money with you.
Take the Silt Strider to Suran. Go to Desele's
House of Earthly Delights (It
is the building with the red porch light).
Desele is behind the bar, speak
with her, and if you have a high enough
rep with her she will give you the
money, you may have to persuade her.
Once you have the money return to the Fighters
Guild and speak with Fire-Eye
about it. Fire-Eye will give you 100 gold
as your cut. Get your next orders.
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Orc Bounty
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Fire-Eye tells you of a 250 gold bounty
to kill an Orc named Dura gra-Bol.
Dura gra-Bol lives on the east side of
the river in Balmora, on the southern
end. Enter the house and go upstairs to
find Dura. Speak with him and taunt
him until he attacks you, then kill him.
Return to Fire-Eye and tell her that you
have killed Dura to receive your 250
gold bounty.
When you try to get some more orders, Fire-Eye
will tell you that she has no
more for anyone under the level of Fighters
Guild Protector. She tells you to
check with the Guild chapters in Ald-Ruhn,
Sadrith Mora, or Vivec.
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Ald-Ruhn Fighters Guild
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The Fighters Guild is southeast of the
Silt Strider. Enter the guild and
speak with Percius Mercius down the left
stairwell.
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Necromancers
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Percius wants you to help Ulune Henim kill
some necromancers in Vas. If you
ask about Vas, Percius will mark it on
your map. Leave the guild and go to
Khuul, then go to the docks and take a
boat to Dagon Fel. Exit Dagon Fel to
the west, go south when the path splits.
At the next split go west (If you
pass an Orc named Bulak gra-Murug you are
heading in the right direction).
Continue west past a few forks in the road,
you will pass Pudai Egg Mine on
your right, keep going west until you get
to the next fork (where the south
path leads to the water). Go north, and
then follow the path west at the next
fork. Water-walk or swim west to Vas (use
your world map to help guide you).
When you get there Ulyne Henim will be
waiting in front of the entrance.
Speak with her about fighting together,
and enter the cave. (There are
ancestral ghosts in here, to kill them
you need to use magic, a magic weapon,
or a silver weapon). Walk forward, and
turn down the hallway on your left,
then down the hall on your right, continue
down to the lower level. Enter the
door o your right into the Vas, Tower (there
is a Dremora in here, so be
careful). Turn to the right and follow
the walkway leading up, go up the
stairs and around the back of the room,
and up the stairs again. Daris Alram
(the necromancer that must be killed) is
in this room. Get him to attack you,
then kill him. Once he is dead Ulyne will
thank you, now you must return to
Ald-Ruhn and speak with Percius about the
necromancers. Once you do you will
be given 500 gold. Ask about advancement
to be named Fighters Guild
Protector. Ask for your next orders.
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Nerer Beneran The Outlaw
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Percius wants you to kill Nerer Beneran,
an outlaw hiding in Sargon, north of
Maar Gan.
Leave the guild and travel to Khuul via
Silt Strider, then to Dagon Fel via
boat ride. Follow the same path to the
coast as you did in the last mission,
and swim to Vas again. Swim southwest to
the island with the Onnissiralis
Shrine on it, and then swim south to the
large island, the Assurdirapal
Shrine is on this island. Walk to the path
and follow the path west (it will
change direction, but will generally go
west) and eventually Sargon will be
on your right.
Enter the cavern and follow the cave until
you come to Milynea Andrethi, go
through the door behind and to the left
of her, go around the room to get to
the top of the platform, and then walk
across the wooden walkway into the
next room. Walk up the ladder behind Varon
Sadralo, turn right and cross the
bridge. The next room you come to will
have Nerer Beneran in it, get him to
attack you, and then kill him (If you loot
his body you will find an ebony
cuirass). Return to the guild and speak
with Percius about Nerer to receive
your 500 gold reward. Ask about your next
orders.
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Suran Bandits
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Avon Oran is having problems with bandits
in Suran; ask about the "bandits".
Leave the guild and travel to Balmora,
and then go to Suran via the Sit
Strider. Avon Oran's Manor is in the south
of town, next to the temple. When
you enter the courtyard, turn right and
go up the stairs and enter the manor.
Speak with Avon
about the bandits. He wants you to kill Daldur Sarys in
Saturan to end the raids, and then report
back to him to collect a 1000 gold
bounty.
Leave the Manor courtyard from the southern
exit, following the river. When
you get to the driftwood on the ground
turn and go to the northeast. There
will be two paths branching off to the
north, the first goes to the Inanius
Egg Mines, we want to walk north along
the second path. Walk north and the
path will bend around a grove of dead trees
and steam pits, and then come to
a fork splitting north and west. Saturan
is west.
Enter the cavern and follow the cave until
you reach the wooden walkway, go
down the stairs, turn left and walk to
the end of the walkway, Daldur Sarys
is upstairs to the left. Get him to attack
you, and then kill him. Return to
Avon Oran in Suran to claim your bounty,
and then return to Percius in Ald-
Ruhn and speak with him about the bandits
and advancement to be proclaimed
Fighters Guild Defender. Get your next
orders.
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Delivering Flin
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Percius wants you to deliver 20 bottles
of Flin to Dangor in the Elith-Pal
Mine, near the Zainab camp. Leave the guild
and take the Silt Strider to
Khuul, then take a boat to Dagon Fel, and
another boat to Tel Mora, and one
more boat to Vos. Leave the docks using
the path that goes west, when the
path splits go southwest, continue southwest
past the first signpost and you
will come to another fork, go south, past
the Yakaridan camp. When the path
splits go west until the path splits again,
this time go south. At the next
fork, the south path will go to the Zainab
Camp and the west path will lead
to the Red
Mountains, go toward the mountains. When the mountain path splits
go south, and the Elith-Pal Mine will be
on your right.
Enter the mine and follow the path straight
until you come to the first
chamber. Climb the stairs; there is a small
stone walkway that leads to the
upper level, climb that and continue straight
(the stone path is hard to see,
a torch or light spell might help). Dangor
is in the very back of the mine,
speak with him about the Flin, and he will
take it.
Return to Percius in Ald-Ruhn and speak
with him about the mine. Percius will
then offer you some brandy, accept it and
you will receive some brandy and
500 gold. When you ask for your next orders
Percius will tell you that he has
no orders for anyone under Guardian and
to check in Sadrith Mora.
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Sadrith Mora Fighters Guild
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Take the Silt Strider to Khuul, then a
boat to Dagon Fel, then another boat
to Sadrith Mora. The Fighters Guild is
in Wolverine Hall, just south of
Sadrith Mora. Enter Wolverine Hall through
the Imperial Shrine, walk forward
a few steps and go through the door on
your left. Go down the stairs one
level and the Fighters Guild is on your
left. Speak with Hrundi the guild
steward.
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Dwemer Ruins Of Nchurdamz
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Hrundi wants you to help Larienna Macrina
clear out the Nehurdamz ruins of
necromancers, he will mark the ruins on
your map.
Leave the guild and take a boat to Molag
Mar. Leave Molag Mar swimming
northeast, cross the strip of land to the
east, when you get to the next body
of water swim along the coast, keeping
the land to your left. After a few
twists and turns and a long swim you will
eventually come to Nehurdamz (Use
your world map to help guide you, as my
directions are lacking). Note: There
is another ruin nearby named Nehurdamz,
make sure you go to the right ruin.
Once at the ruin, speak with Larienna Macrina
about exploring together and
she will tell you that she wants your help
to kill Hrelvesu, tell her you are
ready and enter the ruin. Walk straight
downstairs, then up the next flight
of stairs, turn right and continue up the
stairs. Go down the hall and
through the door on your left. Go down
the stairs and kill the Steam
Centurion, un-trap and open the ornate
Dwemer chest in the room with the lava
and take the key inside. (There is also
a magic spear named Iiikurok in this
room). Leave this room and go down the
hall to the left. Unlock the door
using the key and enter, Hrelvesu is inside.
Kill him and Larienna will thank
you and leave. Exit the ruin and return
to Hrundi in the Fighters Guild,
speak with him to get your 500 gold. Get your next orders.
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Dissapla Mine
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Hrundi wants you to help Novor Drethan
clear the Dissapla Mines, ask about
the mines to find out that the mines are
northeast of Falensarano, ask about
Falensarano to have him mark it on your
map.
Leave the guild and head to the docks,
take a boat to Tel Mora, then a boat
to Tel Aruhn. Jump off the docks and swim
west, you will come to an island
with a Daedric Ruin named Yansirramus on
it, keep going west until you get to
the mainland and a cavern called Nammu.
Go north a little ways until you are
back on land, turn west and walk until
you come to a path in front to
Falensarano. Follow the path north, when
the path splits go north to the
mine.
Enter the mine and walk into the first
room and speak with Novor about the
mine. Novor wants you to rescue Teres Arothan
and kill all the Nix Hounds.
Follow the cave until you come to a room
with a ladder going up and a hall to
your right. Go right and follow the cave,
killing all the nix hounds that you
come across. You will come to another ladder;
Teres Arothan is above, talk
with her and have her follow you back to
Novor. Speak with Novor about the
mines and he will give you four Raw Glass.
Return to the Sadrith Mora
Fighters Guild and speak with Hruidi about
the mine and he will give you 250
gold. Ask about advancement to be named
Fighters Guild Warder. Get your next
orders.
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Corprus Stalker And Rels Tenim
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Hrundi says he will pay you 200 gold to
kill a corprus stalker in the Berwen
Trader Shop of Tel Mora, and 200 gold to
kill Rels Tenim near Tel Vos.
Leave the guild and take a boat to Tel
Mora. The entrance to the trader shop
is just east of the entrance to the Lower
Tower. Enter the shop and speak
with Berwen about the Corprus Stalker,
go upstairs and kill the monster, then
return to Berwen and talk about the Stalker
again. Leave the shop and take a
boat to Vos.
Leave Vos to the north and go to the coast
past the Ahemmusa Camp, cross the
water to the first island, from there travel
northwest two more islands. On
the second island go the north side; there
you will find the entrance to
Shallit at the waters edge in a small cove.
Enter the cavern and walk forward
until you come to a room with large rocks
hanging from the ceiling (remember
this room as you will need to come back
to it). Note that there is a high
ledge on the south wall; we need to get
up there so we have to find a potion.
Follow the cave around, past the barrel
with the note and sword, and go up
the flight of stairs. There is a bed roll
and some boxes on the ground, mixed
around the boxes are two potions of rising
force, grab them and return to the
large room with the ledge. Use on of the
potions to fly up the south wall
onto the ledge, and then follow the cave.
Rels Tenim is a few rooms back, get
him to attack you, and then kill him. Return
to Hrundi in the Fighters Guild
and speak with him about the Corprus Stalker
and Rels Tenim to get your
rewards. Get your Next orders.
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Sujamma Courier
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Hrundi wants you to deliver 20 bottles
of Sujamma to Nelacar in the Dunirai
Caverns, southeast of Ghostgate, between
the Foyada Esannudan and Foyada Ashur-
Dan.
Leave the guild and take a boat to Ebonheart,
then leave the town and walk to
Seyda Neen. Take the Silt Strider to Balmora.
Leave Balmora south, and take
the road going east. When you come to the
signpost take the road toward
Caldera for a few feet then turn east and
go uphill. Cross the Old Dwemer
Bridge, then turn around and go down into
the ravine. Follow the Ravine north
past the Daedric Shrine. On your right,
before Ghostgate there will be a path
flanked by two large spires, turn east
and when you get to the next two
spires head east and continue past the
first northern path. Take the next
path north, and look for a path on your
left that leads to the Denirar
Caverns.
Enter the caverns and follow the cavern
back and speak with Nelacar about the
Sujamma, give him the bottles. Return to
Hrundi in the Fighters Guild and
speak with him about the cavern to get
your 500 gold. Get your next orders.
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Escort Sondaale of Shimmerene
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Hrundi wants you to help Sondaale of Shimmerene
through the Temple of
Telascro.
To get there, take a boat to Tel Branora,
then a boat to Molag Mar. Leave
Molag Mar to the west and follow the path
until you come to Telascro.
When you get there, Sondaale is nowhere
to be seen, but if you look on the
smaller entrance door, you will see a note
stating that she went in ahead of
you and to meet her inside. Enter the door
with the note and follow the halls
until you get to the lower level. Go through
the hall to the south, continue
straight and enter the door to the lower
level. Enter the first door on your
left to find Sondaale. Speak with her and
she will ask you to escort her out
of the temple. Have her follow you, and
leave the temple.
Return to the Fighters Guild and speak
with Hrundi about Sondaale to get your
500 gold. Ask for your next orders.
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Engaer
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Hrundi wants you to kill Engaer, a Bosmer
mercenary. Engaer is in the Tel
Naga
Tower in Sadrith Mora. Leave the guild and enter the Great Hall of the
Tel
Naga Tower at the center of town. Go down the stairs
and steal a couple
of Rising Force Potions on one of the desks
in this room. Use one of the
potions to levitate to the door to the
Upper Tower on the east wall. Levitate
up the shaft to the top level, and then
go down the west hallway. There are
three doors here, two locked and trapped
golden doors and a door to Sadrith
Mora. Engaer is behind the north door,
so un-trap and unlock it, go inside,
close the door and get Engaer to attack
you then kill him. (Loot his body to
find a complete set of bonemould armor
and a ring enchanted with the third
barrier spell).
Return to the Fighters Guild and speak
with Hrundi to receive your 1000 gold
bounty. Ask about your next orders.
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Pudai Egg Mine And The Golden Eggs
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Hrundi wants you to retrieve seven golden
eggs from the Pudai Egg Mine.
Leave the guild and take a boat to Dagon
Fel. Exit Dagon Fel to the west; go
south when the path splits. At the next
split go west (If you pass an Orc
named Bulak gra-Murug you are heading in
the right direction). Continue west
past a few forks in the road, the Pudai
Egg Mine will be on your right.
Enter the mine and follow the cave until
you get to the main room, take the
south branch and enter the Queens Lair.
Go left and follow the cave until you
reach the Queen but don't kill her. The
golden eggs are behind the Queen,
grab them all (they weigh 30 pounds each)
and return to Hrundi in the
Fighters Guild.
Give Hrundi the eggs and he will pay you
a whopping 10,000 gold. Ask about
advancement to be named Fighters Guild
Guardian. When you try to get your
next orders he will tell you that he doesn't
have any for you, and that you
should check in Ald-Ruhn, but since we
know Fire-Eye in Balmora has more
orders for us, we will return to the Balmora
Fighters Guild.
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Orc’s At A Daedric Ruin
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Speak with Fire-Eye about orders and she
will tell you to visit Alof in his
farm northwest of Pelagiad and just north
of the Arvel Plantation to get more
info about your mission. Leave the guild
and take a Silt Strider to Seyda
Neen, then walk to Pelagiad. Walk east
past the Fort until you get to the
Dren Plantation. Go north until you get
to the Arvel Plantation, then swim
across the lake to Alofs farm. Enter and
talk to Alof about the Orc’s. He will
tell you that you have to kill the Orc
leader Burub gra-Bamog.
Leave the farm and go north along the path
until you come to the crossroad,
then go west. When you get to a clearing
near the mountains with a signpost
take the northeast path toward Molag Mar.
The path will curve around quite a
bit and you will pass a clearing in the
mountains with a dead log on the
ground, keep going north. At the next signpost
go east, then southeast at the
next crossroad and follow that path past
a steam pit of two. At the next
intersection go south, then west, pass
the ruin and continue down the path
(Yes I said pass the ruin). At the end
of this path is a second entrance to
the ruin, and Burub gra-Bamog is inside.
Enter and get Burub to attack you,
and then kill him. Return to Fire-eye and
talk about the Orc’s to receive 500
gold. Get your next orders.
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Verethi Gang
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Fire-Eye wants you to kill Dovres Verethi, the head of the Verethi Gang.
He is located in Mannammu, southeast of Pelagiad.
Leave the guild and take the Silt Strider to Seyda Neen, then walk to
Pelagiad. Leave Pelagiad and walk south, you will find Mannammu near the
pond across a mud walkway. Enter the cave. Follow the cave all the way
to the back. You will come to a room with a raised platform surrounded
by water, Dovres is on the platform. Get him to attack you, then kill
him. Return to Fire-Eye and speak about the gang to get a 1000 gold
reward. Get your next orders.
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Sarano Tomb
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Fire-Eye tells you of a dangerous creature, a hunger, that has made a
home in the Sarano Tomb. She wants you to go and kill the beast and
return.
Leave Balmora south and follow the path as it goes east across the
bridges, until you come to some signposts. Go southeast toward Pelagiad.
You will walk down into the Foyada you will come to another signpost,
go southwest, then southeast at the next signpost. When you get back to
the lush area and the next signpost keep going southeast toward Suran.
Shortly after you pass the Fields of Kummu Shrine, you will come to
another crossroad, the tomb is north.
Enter the tomb and go through the first door on your right, it is locked
with a low level lock. Go down stairs and kill the hunger (Loot the body
to find the Sarano Ebony Helm, a Drough shield is also in this room).
Return to Fire-Eye and talk about the tomb to collect your 1000 gold.
Fire-Eye has no more quests for you.
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**** Decision ****
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Here is where you have a decision to make about the future of the
Fighters Guild. As it turns out the Fighters Guild is divided and has
two groups trying to take control. The Camonna Tong is influencing one
side, and the old Fighters Guild is the other. So you have two ways of
going. Option 1 is to help Percius end the Camonna Tong influence of the
Fighters Guild, and option 2 is to ally with the Camonna Tong against
the Thieves Guild. At the end of both paths lies your spot as the Head
of the Fighters Guild.
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Option 1 Save the Fighters Guild
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Go to Ald-Ruhn and speak with Percius about orders. He will tell you
that the Fighters Guild is being influenced by the Camonna Tong, and
the only way to save it is to kill Sjoring Hard Heart the Guildmaster
and his supporters Fire-Eye and Lorbumol gro-Aglakh. If you do so,
Percius will name you the Fighters Guild Guildmaster.
Go to the Balmora Fighters Guild and get Fire-Eye to attack you, then
kill her (loot her body for a Dwarven Mace).
Next go the Vivec Fighters Guild by taking the Silt Strider to Vivec.
Walk to the Vivec Foreign Quarter Canton, then go to the top of the
canton and enter the Foreign Quarter Plaza.
The Guild of Fighters is
in the Northeast corner of the plaza. Enter the guild and go through the
doorway on the left, go down the stairs, turn to the right and follow
the hall. In this room is Lorbumol gro-Aglakh, and behind the door at
the other end of the room is Sjoring Hard Heart. Get them to attack you
then kill them both (If you loot Hard Hearts body, you will find a magic
hammer).
Return to Percius in Ald-Ruhn and talk to him about each of the people
you just killed, and he will name you the Fighters Guild Guildmaster.
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Option 2 Vivec Fighters Guild
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Leave Balmora by taking the Silt Strider to Vivec. Walk to the Vivec
Foreign Quarter Canton, then go to the top of the canton and enter the
Foreign Quarter Plaza. The Guild
of Fighters is in the Northeast corner
of the plaza. Enter the guild and go through the doorway on the left, go
down the stairs, turn to the right and follow the hall. Sjoring Hard
Heart is behind the door at the other end of this room. Speak with Hard
Heart about orders.
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Option 2 The Thieves Guild Bosses
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Hard Heart tells you that he has allied the Fighters Guild with the
Camonna Tong, and that he wants you to kill the Thieves Guild bosses.
Helende in the Dirty Mureils Cornerclub at Sadrith Mora ..... Dead
Habasi in the Southwall Cornerclub at Balmora ...... Dead
Aengoth in The Rat In The Pot at Ald-Ruhn...... Dead
Heard Heart gives you 5000 gold to pay off guards as needed.
Take the Silt Strider to Balmora, go down the stairs and turn right,
cross the bridge, then go down the ally to the left of Dura gra-Bols
House. The Southwall Cornerclub is to the right of the stairs. Enter the
club and Sugar Lips Habasi is around the corner. Get him to attack you,
then kill him (loot his body for a bunch of picks and probes, and a
glass dagger).
Take the Silt Strider to Ald-Ruhn. The Rat in the Pot is one door east
of the Fighters Guild, enter the guild and go upstairs to the bar. Near
the wall across the bar is a stairway down, go down and Aengoth the
Jeweler is down here, get him to attack you, then kill him.
Take the Silt Strider to Khuul, then take a boat to Dagon Fel, then a
boat to Sadrith Mora. Dirty Mureils Cornerclub is across from the bridge
leading to the Wolverine Hall. Enter the club and go upstairs and find
Big Helende, get her to attack you, then kill her (you can loot her body
for more picks and probes).
Return to Sjoring Hard Heart in Vivec and talk to him about the bosses
and he will make you his second in command Fighters Guild Champion.
Note: Once you are Champion, Lorbumol gro-Aglakh will attack you when
you try to speak with him.
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Option 2 The Thieves Guild Master
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Now Hard Heart wants you to kill Gentleman Jim the Thieves Guild Master
and his flunky Crazy Legs. Ask about this and he will tell you that they
can be found in Fralinie's Bookstore.
Leave the guild and the Foreign Quarter Plaza
and head down to the
Foreign Quarter Lower Waistworks, then use the eastern entrance to the
Foreign Quarter Canalworks. go to the Simine Fralinie Bookseller shop on
the south end. Enter the shop and go the back and pick the 65 level lock
on the door. In this room are Gentleman Jim and Crazy Legs. Get them to
attack you, then kill them both (loot Jim's body for a Daedric
shortsword, a skeleton key, and a set of exquisite clothes).
Return to Hard Heart to tell him of your achievements, he will be happy,
but will then double-cross you and attack you. Kill him to become the
Fighters Guild Guildmaster.